Repulse
Spread smoke away from a point.
Node Data | |
|---|---|
Display name | |
Repulse | |
Internal name | |
Node_Smoke_Repulse | |
Inheritances | |
| Node_Smoke | |
| Node_Smoke_Repulse | |
Inputs | |
Node_Smoke_Repulse | |
Domain |
|
vec2 |
Position |
float |
Radius |
slider |
Strength |
float |
Spokes |
rotation |
Twist |
Outputs | |
Node_Smoke_Repulse | |
sdomain |
Domain |
Create a repulsive force field for the smoke simulation.
Related Links
- Base Code: /scripts/node_smoke_repulse/node_smoke_repulse.gml
- Shader [sh_fd_repulse]: /shaders/sh_fd_repulse/sh_fd_repulse.fsh